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The WS Failure

Hi people! After a lot of time, here's my new project. I tried to push even further all of my skills: Modelling, sculpting, texturing, rendering, concepting... I hope you like it! Here's the story of the project:

The WS (World Seekers) was the last glimpse of hope for humanity. After destroying their home planet, the last crew of astronauts, composed by 10 differents humans, left the earth to seek a planet where they could rebuild the species.
But they found "something".

B&W version

B&W version

Clay version

Clay version

Closer look at the astronaut

Closer look at the astronaut

A look on the Cinema4D viewport

A look on the Cinema4D viewport

Astronaut visualization

Astronaut visualization

Concept art of the project

Concept art of the project

Concept promotional poster for the project

Concept promotional poster for the project

Concept promotional poster for the project vintage edition

Concept promotional poster for the project vintage edition

Patch of the WS tripulation

Patch of the WS tripulation

Astronaut without materials on Zbrush

Astronaut without materials on Zbrush

Helmet

Helmet

Process of texturing of the astronaut on Substance Painter

Process of texturing of the astronaut on Substance Painter

Process of texturing the astronaut of Substance Painter (legs)

Process of texturing the astronaut of Substance Painter (legs)

Concept render using some of the assets of the project

Concept render using some of the assets of the project

Asset of the project: Floor (Modeled: Cinema4D, textured: Substance Painter, rendered: Octane Render)

Asset of the project: Floor (Modeled: Cinema4D, textured: Substance Painter, rendered: Octane Render)

Asset of the project: Wall (Modeled: Cinema4D, textured: Substance Painter, rendered: Octane Render)

Asset of the project: Wall (Modeled: Cinema4D, textured: Substance Painter, rendered: Octane Render)

Asset of the project: Corner stuff I guess? (Modeled: Cinema4D, textured: Substance Painter, rendered: Octane Render)

Asset of the project: Corner stuff I guess? (Modeled: Cinema4D, textured: Substance Painter, rendered: Octane Render)

Asset of the project: Ceiling (Modeled: Cinema4D, textured: Substance Painter, rendered: Octane Render)

Asset of the project: Ceiling (Modeled: Cinema4D, textured: Substance Painter, rendered: Octane Render)

Asset of the project: Padded wall (Modeled: Cinema4D, textured: Substance Painter, rendered: Octane Render)

Asset of the project: Padded wall (Modeled: Cinema4D, textured: Substance Painter, rendered: Octane Render)