Project where I tried to push up my sculpting and texturing skills, sculpting an alien from 0, creating the UV maps on Zbrush and painting them on Substance Painter. Also, I wanted to add a little backstory to the character.
Posters of the project.
360º video of Poly
Animation version of the first poster
Animated version of the second poster
Early stage of the alien bust
Final look of the sculpt on Zbrush
Painting process on Substance Painter
Hand detail with Subsurface Scattering on Substance Painter