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Postcards from Tahreshia: Hakuron's Room

Portrait of a character based on a friend's story, depitctim him and his room, while defining it's mood.
Tried to push my modelling and lighting for this piece, because I wanted to create a romantic-like painting, with a strong lead in the colours, composition and light.

Everything was modelled inside Cinema 4D, unfolded in RizomUV and textured in Substance Painter, then, rendered in Octane Render.

Main view

Main view

Clay render

Clay render

One of the main assets, with 2k texture maps created in Substance Painter.

One of the main assets, with 2k texture maps created in Substance Painter.

Same asset, the desk.

Same asset, the desk.

Another one of the main assets: The couch of Hakuron. Here I used Marvelous Designer  for all the fluffy parts.

Another one of the main assets: The couch of Hakuron. Here I used Marvelous Designer for all the fluffy parts.

Another one of the assets, the library, filled with little objects. The lack of objects in the right part helped optimize the scene, and run smoothly in my computer.

Another one of the assets, the library, filled with little objects. The lack of objects in the right part helped optimize the scene, and run smoothly in my computer.

Mesh of the scene.

Mesh of the scene.

Mesh of the desk

Mesh of the desk

Some texturing inside Substance Painter for some unseen assets on the scene.

Some texturing inside Substance Painter for some unseen assets on the scene.