Project where I've tried to combine all the knowledge and expand my skills. I wanted to sculpt from a simple sphere, a full-body monster, then UV map it, and paint it in Substance Painter. I also added some clothes, created in Marvelous Designer.
The assets and environment are created from scratch: modelled in Cinema 4D, unwrapped on Unfold 3D and painted in Substance Painter. Also, I created the road material in Substance Designer.
Obviously, the main inspiration for this piece, was the Bloodborne game. I wanted to create a similar atmosphere than the one we see on the game.
I hope you like it!